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  • Featured Image for `Making a Game Jam Game During Self-Isolation`

    Making a Game Jam Game During Self-Isolation

    Jun 26, 2020 Stas Korotaev design process game jam unity

    When you are at home all the time, the days seem to just blur together, so I thought it would be great to participate in a game jam with someone. Initially planned to do it in a team of three. Sadly others couldn’t make it, but I’ve still decided to participate.

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  • Featured Image for `Unity Unit Testing Advanced Tutorial – CI, Patterns, IDE Support & More`

    Unity Unit Testing Advanced Tutorial – CI, Patterns, IDE Support & More

    Jun 7, 2020 Stas Korotaev unity

    In the previous post I’ve covered the essentials of Unit Testing and NUnit in Unity and now let’s get into things that can help speed up and improve the process.

    I’ll go over useful attributes and asserts, naming conventions, and how to run tests from the IDE and the command line.
    But first, let’s cover the common …

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  • Featured Image for `Unity Unit Testing Basics Tutorial (C#, NUnit)`

    Unity Unit Testing Basics Tutorial (C#, NUnit)

    Jun 7, 2020 Stas Korotaev unity

    Unit Tests are a way to be more sure of the changes you are making, a way to reduce the number of defects, catch errors as soon as possible and Unity provides Unit Testing support out of the box. For a long time is was named Test Runner, but starting with Unity 2019.2 it is a separate package and has a new name – …

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  • Featured Image for `Best Books For Learning Unity and Game Development`

    Best Books For Learning Unity and Game Development

    Apr 4, 2020 Stas Korotaev unity

    Unity is an excellent development platform for anyone new to building games. You can use it to create and run both 2D and 3D games on multiple platforms. This provides a lot of freedom to explore the creative process. It is the direct competitor of the Unreal Engine and has a lot of respectable features that set it …

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  • Featured Image for `Unity Assembly Definition Files Tutorial (.asmdef)`

    Unity Assembly Definition Files Tutorial (.asmdef)

    Mar 28, 2020 Stas Korotaev unity

    Assembly Definitions are a new way Unity allows us to organize the code by creating separate assemblies and specifying dependencies between them. It first appeared as preview in Unity 2017.3 and became more functional in later releases. Assembly Definitions can also be called asmdefs for short. In this tutorial let’s …

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  • Featured Image for `Custom Unity Editor UI Library`

    Custom Unity Editor UI Library

    Mar 9, 2020 Stas Korotaev unity

    In the previous article, I’ve briefly mentioned my Unity Editor UI Library and wanted to go more in-depth on how I started structuring custom Editor code and why not go the default way. Unity Editor UI (IMGUI) In its current form Unity Editor UI (IMGUI) leads to really messy and unreusable code, and while making a …

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  • Featured Image for `Making Web Tools for Games with Unity & WebAssembly`

    Making Web Tools for Games with Unity & WebAssembly

    Dec 26, 2019 Stas Korotaev unity

    Participating in game jams, we sometimes did a bit of practice, coming up with random ideas before the actual game jam, before the theme was revealed. We just took themes from previous jams, from one place or another, and did brainstorming sessions. And so I thought about making a tool that would generate random themes …

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  • Featured Image for `Making a Unity Plugin for the Asset Store`

    Making a Unity Plugin for the Asset Store

    Jun 14, 2018 Stas Korotaev unity

    My first attempt at making a Unity plugin – was a plugin that showed your current selected scene in the project view, which was useful when you needed to go through all the scenes to change something and I thought I could share it for free via asset store, although i would do this via code now, nether the less – it was …

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  • Featured Image for `Time Manipulation in Unity – Recorded Solutions`

    Time Manipulation in Unity – Recorded Solutions

    May 11, 2018 Alexander Grishanin ,  Stas Korotaev design process lintrix unity

    We wanted a way for the player to not get stuck while playing and here is how we tackled that problem… Articles: • Level Creation • Rewinding Time • Recorded Solutions • Testing Automation (coming soon) We think that simply letting the player skip levels would be a bad idea as the player won’t learn the techniques …

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  • Featured Image for `Time Manipulation in Unity – Rewinding Time`

    Time Manipulation in Unity – Rewinding Time

    Sep 5, 2016 Alexander Grishanin ,  Stas Korotaev design process lintrix unity

    Indie developers often wear a bunch of hats at the same time, so in this article, we will also be delving into the design and hope it will also be helpful Articles: Level Creation Rewinding Time Recorded Solutions Testing Automation (coming soon) While developing and playtesting our game we noticed that it required a …

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  • Featured Image for `Time Manipulation in Unity – Level Creation`

    Time Manipulation in Unity – Level Creation

    Jul 18, 2016 Alexander Grishanin ,  Stas Korotaev design process lintrix unity

    This is a series of articles on a particular feature that spawned a lot of value and proved to be a good move. I’m talking about the ability of time manipulation. Sadly it is only possible inside the game but we’ll still talk about it. We will use the game we are currently working on as an example. Lintrix is a …

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Recent Posts

  • Social Media Share Buttons for a Hugo Website
  • Migrating a Website from WordPress to Hugo
  • Static vs Dynamic Website - Abandoning WordPress
  • Making a Game Jam Game During Self-Isolation
  • Unity Unit Testing Advanced Tutorial – CI, Patterns, IDE Support & More
  • Unity Unit Testing Basics Tutorial (C#, NUnit)

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