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Design Review

This is a series of posts where I try to take apart the games I play and learn about great design decisions that are made there. Also for the parts that I think are not so great I try to come up with ideas on how to improve, fix those issues.

Digital Games

  • Downwell (Steam, iOS)
  • Rayman Fiesta Run (iOS, Android)

From my previous blog

  • Hoplite (Mobile, Strategy)
  • Galaxy Siege 2
  • Megacity HD
  • Swap Quest (Mobile, Puzzle-RPG)
  • Hellrider
  • Combo Quest

Recent Posts

  • Static vs Dynamic Website - Abandoning WordPress
  • Making a Game Jam Game During Self-Isolation
  • Unity Unit Testing Advanced Tutorial – CI, Patterns, IDE Support & More
  • Unity Unit Testing Basics Tutorial (C#, NUnit)
  • Best Game Jam Games
  • Best Books For Learning Unity and Game Development
  • Unity Assembly Definition Files Tutorial (.asmdef)
  • Custom Unity Editor UI Library

Generators

  • Game Title Generator
  • Game Jam Theme Generator
  • Game Studio Generator
  • Planet Name Generator

Series

  • Tutorials
  • Design Process
  • Game Jams

My Unity Plugins

C# Compiler OptionsCompiler OptionsAndroid Permission ManagerPermission Manager
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