My first attempt at making a Unity plugin – was a plugin that showed your current selected scene in the project view, which was useful when you needed to go through all the scenes to change something and I thought I could share it for free via asset store, although i would do this via code now, nether the less – it was …
Read MoreHere is the list of top game development tools & resources we’ve used on our projects and would totally recommend. Best Tools Unity Plugins Best Resources Juice Best Tools Unity Plugins Console Enhanced There are times when you spend hours debugging in the console and in those dark moments I really …
Read MorePermission Manager In-Editor Testing & Permissions Management After the introduction of runtime permissions in Android 6 if you want to access some functionality – you need to first request a permission for it at runtime and Unity does not provide this out of the box. But even if you have the native java code to …
Read MoreGame Title Generator has over ten million different random combinations and was created to help name any game, be it video game, board game, etc. It can also be used to generate ideas for games or for brainstorming sessions and naming game jam games. Click the “Generate” button to generate a random game title. You …
Read MoreWe wanted a way for the player to not get stuck while playing and here is how we tackled that problem… Articles: • Level Creation • Rewinding Time • Recorded Solutions • Testing Automation (coming soon) We think that simply letting the player skip levels would be a bad idea as the player won’t learn the techniques …
Read MoreAsset Store Page | Support Table of Contents: Quick Start Dangerous and normal permissions Unity Auto-Request Permissions "Don’t ask again" Permission Groups Permission States Possible States Rationale Dialogs API PermissionManager class HG.Permission class Settings window General tab Permissions tab …
Read MoreLinker is a game made for Ludum Dare 30 where you connect Crystals of Light to create barriers and protect your memories. Some call it a tower defense, but mostly it is a puzzle game. After the great reception we got from the Ludum Dare community (we placed #35 in the overall category out of over 1000 participants …
Read MoreDesign Process is a series of posts where I try to explain the design decisions, programming tricks and also share some development stories that happened during the life of a project. Lintrix Lintrix is a challenging abstract action-puzzle with tower-defense elements. Why Playtesting Matters Level Creation Rewinding …
Read MoreUnity A collection of articles specifically on the Unity game engine. Unity Assembly Definition File Tutorial Unity Unit Testing Basics Tutorial (C#, NUnit) Unity Unit Testing Advanced Tutorial – CI, Patterns, IDE Support Time Manipulation A series of articles on how can you implement and use time manipulation in …
Read MoreLet’s Make a Game – Blog Learn to make your own games or learn from other games to improve yours. This blog focuses on Tutorials tackling how to make specific features or how to go about making a full game in the specific genre, Game Design Reviews of other games to understand what works and what doesn’t and why and …
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