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  • Featured Image for `Social Media Share Buttons for a Hugo Website`

    Social Media Share Buttons for a Hugo Website

    Apr 24, 2022 Stas Korotaev hugo wordpress

    Social media share buttons are everywhere, and there are good reasons to add them, especially if you can avoid the downsides. You could use official ones or third-party services, but they add extra time for the page to load because of all the JavaScript and extra requests, and they often use tracking without much …

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  • Featured Image for `Migrating a Website from WordPress to Hugo`

    Migrating a Website from WordPress to Hugo

    May 8, 2021 Stas Korotaev hugo wordpress

    I've made a decision to migrate my website from WordPress to Hugo to improve current page speed and allow for a future with less frustrations and less time spent trying to find tiny bits of performance. First, I've created a new GitLab repository and tried to run a sample Hugo website. After that, I was ready to start …

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  • Featured Image for `Static vs Dynamic Website - Abandoning WordPress`

    Static vs Dynamic Website - Abandoning WordPress

    Jan 23, 2021 Stas Korotaev hugo wordpress

    I’ve been using WordPress for nearly five years for this blog, and I’ve been noticing a big jump in website visitors when I’ve improved the page speed. But now I was at the point that I couldn’t identify issues that I could fix without changing the hosting, paying for a more pricy server or moving away from WordPress.

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  • Featured Image for `Making a Game Jam Game During Self-Isolation`

    Making a Game Jam Game During Self-Isolation

    Jun 26, 2020 Stas Korotaev design process game jam unity

    When you are at home all the time, the days seem to just blur together, so I thought it would be great to participate in a game jam with someone. Initially planned to do it in a team of three. Sadly others couldn’t make it, but I’ve still decided to participate.

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  • Featured Image for `Unity Unit Testing Advanced Tutorial – CI, Patterns, IDE Support & More`

    Unity Unit Testing Advanced Tutorial – CI, Patterns, IDE Support & More

    Jun 7, 2020 Stas Korotaev unity

    In the previous post I’ve covered the essentials of Unit Testing and NUnit in Unity and now let’s get into things that can help speed up and improve the process.

    I’ll go over useful attributes and asserts, naming conventions, and how to run tests from the IDE and the command line.
    But first, let’s cover the common …

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  • Featured Image for `Unity Unit Testing Basics Tutorial (C#, NUnit)`

    Unity Unit Testing Basics Tutorial (C#, NUnit)

    Jun 7, 2020 Stas Korotaev unity

    Unit Tests are a way to be more sure of the changes you are making, a way to reduce the number of defects, catch errors as soon as possible and Unity provides Unit Testing support out of the box. For a long time is was named Test Runner, but starting with Unity 2019.2 it is a separate package and has a new name – …

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  • Featured Image for `Best Game Jam Games`

    Best Game Jam Games

    Apr 7, 2020 Stas Korotaev game jam

    Game jam games have really interesting gameplay and visuals that can sometimes never be seen in the full releases, plus, they often get to the good stuff right from the start and you can get through a bunch of different experiences in a short amount of time. I’ll list some examples below, but there are a lot of new …

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  • Featured Image for `Best Books For Learning Unity and Game Development`

    Best Books For Learning Unity and Game Development

    Apr 4, 2020 Stas Korotaev unity

    Unity is an excellent development platform for anyone new to building games. You can use it to create and run both 2D and 3D games on multiple platforms. This provides a lot of freedom to explore the creative process. It is the direct competitor of the Unreal Engine and has a lot of respectable features that set it …

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  • Featured Image for `Unity Assembly Definition Files Tutorial (.asmdef)`

    Unity Assembly Definition Files Tutorial (.asmdef)

    Mar 28, 2020 Stas Korotaev unity

    Assembly Definitions are a new way Unity allows us to organize the code by creating separate assemblies and specifying dependencies between them. It first appeared as preview in Unity 2017.3 and became more functional in later releases. Assembly Definitions can also be called asmdefs for short. In this tutorial let’s …

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  • Featured Image for `Custom Unity Editor UI Library`

    Custom Unity Editor UI Library

    Mar 9, 2020 Stas Korotaev unity

    In the previous article, I’ve briefly mentioned my Unity Editor UI Library and wanted to go more in-depth on how I started structuring custom Editor code and why not go the default way. Unity Editor UI (IMGUI) In its current form Unity Editor UI (IMGUI) leads to really messy and unreusable code, and while making a …

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Recent Posts

  • Social Media Share Buttons for a Hugo Website
  • Migrating a Website from WordPress to Hugo
  • Static vs Dynamic Website - Abandoning WordPress
  • Making a Game Jam Game During Self-Isolation
  • Unity Unit Testing Advanced Tutorial – CI, Patterns, IDE Support & More
  • Unity Unit Testing Basics Tutorial (C#, NUnit)

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